Friday, November 1, 2013

It's Alive...ish

Week 7 just passed and it was fairly light for design, so I also helped out with some art models and picked up some more reference images. The first thing I accomplished was updating a couple Unity levels made from the diagrams of last week. Because of the team's new camera limitation, I rebuilt the level flow of 2 levels to match the new restrictions because the other levels met the new restrictions.

The art assets I did are broken parts of a column for the second level platforming sections. Here are some screenshots of those items.
And so I journey on my grind to complete The Grind.

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